From Basics to Mastery: Introduction to the Progressive Interaction Complexity Scale

Progressive Interaction Complexity Scale (PICS)

The Progressive Interaction Complexity Scale (PICS) outlines the deliberate progression of a learner’s journey towards mastering a subject. This journey is guided by the level of interactive engagement, which starts with basic exposure and gradually advances to more immersive interactions. The purpose of this trajectory is to facilitate a comprehensive understanding of the subject, enabling learners to effectively apply their knowledge in various situations.

At the core of PICS lies the intentional increase in the depth of interactions, supported by well-established instructional design principles. Starting with foundational exposure, learners progress along a path that gradually enhances both the depth of the content and the complexity of the interactions. By carefully adjusting the level of engagement, PICS ensures optimal retention of knowledge and promotes practical application, ultimately fostering genuine expertise and mastery in the learner’s chosen field.

Combining instructional design principles, technological pedagogical content knowledge, and the advancement of cognitive engagement, PICs is unique for its focus on advancing through interactive complexity and the deliberate utilization of technology and augmented tools.

The PICS approach follows a continuum from foundational exposure to intricate, immersive tasks, resonating with Bloom’s Taxonomy of Educational Objectives. By sequentially guiding learners from basic knowledge comprehension through to the analysis, application, synthesis, and evaluation stages, the scale ensures a deep understanding and mastery of skills.

Bloom, B.S. (Ed.). Engelhart, M.D., Furst, E.J., Hill, W.H., Krathwohl, D.R. (1956). Taxonomy of Educational Objectives, Handbook I: The Cognitive Domain. New York: David McKay Co Inc.

FOUNDATIONAL

EXPOSURE

In this initial step, learners are presented with basic, foundational knowledge. Interaction is minimal, with focus primarily on familiarization.

Learning Principle

Priming: Preparing the brain for further learning by establishing initial awareness.

Instructional Strategy

Passive delivery through readings, simple visuals, and narrations.

Evidence

Ebbinghaus’s forgetting curve demonstrates the importance of initial exposure to improve retention.

DIRECTED

EXPLORATION

Providing learners with opportunities to engage with the material through structured interactions, like clickable hotspots or guided tours.

Learning Principle

Scaffolding: Building upon foundational knowledge in a structured manner.

Instructional Strategy

Use of interactive infographics, clickable diagrams, and brief quizzes.

Evidence

Vygotsky’s Zone of Proximal Development emphasizes guided learning experiences.

GUIDED

PRACTICE

Learners are immersed in more sophisticated interactions but within a controlled environment, such as scenarios where they’re required to make choices. This gives them a chance to apply the knowledge they’ve learned so far in a controlled setting.

Learning Principle

Situated Learning (Learning in context is more effective).
Guided Practice: Learners practice new skills with feedback.

Instructional Strategy

Scenario-Based Learning (Using hypothetical situations to facilitate understanding).

Evidence

Lave, J., & Wenger, E. (1991). Situated learning: Legitimate peripheral participation.
Ericsson’s theory of deliberate practice highlights the importance of feedback and repetition.

MICRO-BRANCHING

SCENARIOS

At this stage, interactions become more intricate. Learners face detailed scenarios where each decision they make leads to a new set of challenges or outcomes, helping them grasp the complexities of the subject.

Learning Principle

Constructivism (Learners build knowledge through experiences).
Differentiated Instruction: Tailoring instruction to individual differences.

Instructional Strategy

Problem-Based Learning (Addressing and solving real-world problems).

Evidence

Tomlinson’s work on differentiated instruction showcases the efficacy of tailored learning experiences.

VIRTUAL

IMMERSIVE INTERACTIONS

In this stage, the virtual environment replicates real-world scenarios, challenging learners to think critically, solve problems, and make informed decisions.

Learning Principle

Experiential Learning (Learning through reflection on doing).

Instructional Strategy

Simulation-Based Learning (Using a simulated environment to mimic real-world experiences).

Evidence

Dalgarno, B., & Lee, M. J. W. (2010). What are the learning affordances of 3-D virtual environments? British Journal of Educational Technology, 41(1), 10-32.

AUGMENTED

PRACTICE TRAINING

Using AR, learners interact with digital overlays in real-world scenarios, bridging the gap between theoretical knowledge and tangible application for an immersive, hands-on experience.

Learning Principle

Embodied Cognition (Learning is deepened by physical interaction and experience in the environment).
Multimodal Learning Theory (Learners understand and remember better when multiple learning modes are engaged).

Instructional Strategy

Augmented Reality Learning (Integrating digital feedback and information into real-world interactions).

Evidence

Wilson, M. (2002). Six views of embodied cognition. Psychonomic Bulletin & Review, 9(4), 625-636. Mayer, R. E. (2009). Multimedia learning (2nd ed.). Cambridge University Press.